Upper Key Stage 2 Computational Thinking and Creativity
Animations

Design a stop motion animation for young children. Learn about different genres of animation and software you can use. Have a go at a flip book animation. Learn about what makes a good animation. Plan an animation using storyboarding and shoot and edit a group animation. Learn about how to avoid common mistakes, peer review the animations and hold an animation premiere event for young children.

Session 1 Cbeebies challange

Objectives

Computing

  • Be responsible, competent, confident and creative users of information and communication technology.
  • Evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems.

Lesson Planning

Can you design a short stop motion animation for young children? Learn about different genres of animations and have a go at a simple flip book animation.

Teaching Outcomes:

  • To design a short stop motion animation for young children.
  • To explore different genres of animation and software available.
  • To discuss animation ideas in working groups.
  • To make flip books and understand that this is a form of simple animation.

Children will:

  • Respond to a challenge to design a short stop motion animation for young children.
  • Explore different genres of animation and discuss animation ideas.
  • Make flip books and understand how they are a simple form of animation.

Provided Resources

  • Animation, (covering: Challenge letter from Cbeebies, How to make a flip book animation & Pre-drawn pictures)

You Will Need

  • Hole puncher (preferable single-holed)
  • Plain books or mini sticky note packs
  • Bull-dog clips

Session 2 Animation action!

Objectives

Computing

  • Be responsible, competent, confident and creative users of information and communication technology.
  • Evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems.

Lesson Planning

Learn about what makes a good animation, plan an animation using storyboarding.

Teaching Outcomes:

  • To become familiar with the features of a good animation.
  • To plan an animation using storyboarding.

Children will:

  • Become familiar with the features of a good animation.
  • Plan an animation using storyboarding.

You Will Need

  • Internet-enabled devices
  • Lego™ people or figures
  • Sheets of A3 paper

Weblinks

Session 3 Preparing for the premiere!

Objectives

Computing

  • Be responsible, competent, confident and creative users of information and communication technology.
  • Evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems.

Lesson Planning

Shoot and edit your group animation, learn about how to avoid common mistakes, peer review the animations, hold an animation premiere event for young children.

Teaching Outcomes:

  • To shoot, edit the animation and refine their ideas, then review and present to an audience.

Children will:

  • Shoot, edit the animation and refine their ideas.
  • Peer review the animations.
  • Present work to an audience.

Provided Resources

This session does not need any provided resources.

You Will Need

  • Cameras (webcams, ipads or digital cameras)
  • Internet-enabled devices
  • Animation objects (clay, Lego or other static figures)
  • Card for backdrops and scenery
  • Roll of red paper
  • Torches
  • Popcorn
  • Plastic cups