Upper Key Stage 2 Computational Thinking and Creativity
3D Modelling

Minecraft inventor Markus Persson challenges you to build your own fantasy building using 3D modelling software Sketchup. Use your knowledge of 3D shape to help you create your own online buildings, and promote your creation in the hope of winning a ‘Digital Architecture Award’.

Session 1 Enter the mind-set of Minecraft

Objectives

Computing

  • Be responsible, competent, confident and creative users of ICT.
  • Use Sketchup software to create content that accomplishes given goals.
  • Evaluate and apply IT, including new or unfamiliar technologies, analytically to solve problems.

Maths

  • Identify 3-D shapes, including cubes and other cuboids, from 2-D representations.

Lesson Planning

Find out about the online game of Minecraft and notice the amazing 3D modelling it contains. Are you ready for your own 3D architectural challenge using Sketchup software?

Teaching Outcomes:

  • To understand how 3D modelling uses familiar 3D shapes to create structures.
  • To explore how 2D shapes form the basis of various pyramids, prisms and cylinders.

Children will:

  • Build structures from cubed blocks according to specific instructions.
  • Watch Minecraft introduction to familiarise themselves with 3D modelling.
  • Identify 3D shapes from 2D representations.
  • Explore Sketchup and begin to familiarise themselves with specific feature.
  • Suggest possible 3D shapes that 2D shapes could be the basis of.

Provided Resources

  • Exploring SketchUp (covering: Lego quests and Lego™/Duplo™; Markus Persson challenge & 2D & 3D shape images)

You Will Need

  • Class laptops or computers

Session 2 Create your own online building

Objectives

Computing

  • Be responsible, competent, confident and creative users of ICT.
  • Use Sketchup software to create content that accomplishes given goals.
  • Evaluate and apply IT, including new or unfamiliar technologies, analytically to solve problems.

Maths

  • Identify 3D shapes from 2D representations.
  • Solve problems involving the calculation and conversion of units of metric measure.

Art

  • To record their observations in sketchbooks and use them to review and revisit ideas.
  • Learn about great architects in history.

Lesson Planning

Can you identify 3D shapes used to create buildings? Have a go at developing your own 3D building using Sketchup. Make sure it is in line with ‘building regs’ and learn some tricks of the trade to help make them more interesting and intricate. Can you spot any pitfalls?

Teaching Outcomes:

  • To use Sketchup software to create a 3D fantasy building.
  • To use the measuring feature of Sketchup to adhere to given size parameters.
  • To generate ideas for a fantasy building based on the work of selected architects.

Children will:

  • Sketch a building design inspired by selected architects.
  • Create a 3D fantasy building on Sketchup.
  • Identify 3D shapes in images of buildings.
  • Use the measuring feature of Sketchup in line with ‘building regulations’.
  • Identify any pitfalls of the Sketchup software.

Provided Resources

  • Building inspiration, (covering: Building images, Example building with 3D shapes; Irregular 3D shapes in buildings; Suggested architects for inspiration; Examples of SketchUp buildings & Building regulations).

You Will Need

You do not need any particular resources for this session.

Session 3 Building prose and the Digital Architecture Awards

Objectives

Computing

  • Be responsible, competent, confident and creative users of ICT.
  • Use SketchUp software to create content that accomplishes given goals.
  • Evaluate and apply IT, including new or unfamiliar technologies, analytically to solve problems.

English

  • Identify the audience for and purpose of writing.
  • Select the appropriate form and use other similar writing as models for their own.

Lesson Planning

Write a fabulous description about your building in the hope of being nominated for a Digital Architect Award and evaluate your competitor’s designs.

Teaching Outcomes:

  • To explore and evaluate one other’s building online and review them according to set criteria; take part in a class ‘Digital Architecture Awards’ for specific ‘outstanding’ features.
  • To write a narrative to accompany their building, for the Digital Architecture Awards.

Children will:

  • Compose a creative mathematical description of their fantasy building.
  • Explore each other’s building and review them according to set criteria for your ‘Digital Architecture Awards’.

Provided Resources

  • Award-winning buildings, (covering: Excerpt from The Golden Compass; Images of Jordan College; Sample writing; Award criteria/categories/cards; Hamilton Topics Blog instructions).

You Will Need

You do not need any particular resources for this session.