Computational Thinking and Creativity

Block D - 3D Modelling

Understand the timeline of the main developments since the invention of the World Wide Web. Learn about the great creative minds and internet entrepreneurs who have contributed to the biggest innovations. Be inspired and solve your own challenges! Create webpages, develop a fantasy football database, use 3D modelling software, design a stop motion animation, create your own computer game and much more!

Minecraft inventor, Markus Persson, challenges you to build your own fantasy building using 3D modelling software, Sketchup. Use your knowledge of 3D shape to help you create your own online buildings, and promote your creation in the hope of winning a ‘Digital Architecture Award’.

This Topic is written for Upper Key Stage 2. If you want to use this Topic for a different Key Stage, you will need to consider how to adapt the outcomes, content, delivery methods, resources and differentiation, as well as the relevant National Curriculum objectives.

Supporting documents for topic
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01: Enter the mind-set of Minecraft

Find out about the online game of Minecraft and notice the amazing 3D modelling it contains. Are you ready for your own 3D architectural challenge using Sketchup software?

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02: Create your own online building

Can you identify 3D shapes used to create buildings? Have a go at developing your own 3D building using Sketchup. Make sure it is in line with ‘building regs’ and learn some tricks of the trade to help make them more interesting and intricate. Can you spot any pitfalls?

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03: Building prose and the Digital Architecture Awards

Write a fabulous description about your building in the hope of being nominated for a Digital Architect Award and evaluate your competitor’s designs.