Hamilton Education sells hard copy teaching resources that support Hamilton plans at very low cost. Group Readers, phonics books, number lines and 'Five Minute Fillers' can help you teach literacy and numeracy skills in your classroom.
Extra Maths Support - Year 1
Each week, inevitably, there are some children who are unable to succeed on the age-related expected objectives. These extra support activities can be done by a teaching assistant with a small group of children. There are two activities for each week, linked to the maths in Hamilton’s plans for that week. Each activity consists of a detailed but simple bullet-pointed lesson outline for the TA and a Child Sheet. These intervention activities, if used consistently as you go along, have the potential to make a lot of difference to the children who are below ARE.
Tower trios (1): Finding one more and one less than numbers up to 20. Spider counting (2): Counting in 10s from 10.
Deadly dinosaurs (1): Finding pairs which make 6; Selecting and reading the matching additions. Shape sums (2): Finding pairs which make 10; Selecting and reading the matching additions.
Money bags (1): Knowing the value of coins from 1p to 20p. More spider counting (2): Counting on in 10s from single-digit numbers.
Ups and downs (1): Comparing weights by direct comparison. Time to play (2): Telling the time to the hour on analogue clocks.
Snap maths (1): Finding doubles from double 1 to double 6. Squabbling squirrels (2): Halving even numbers up to 12.
Make the number (1): Understanding place value in teens numbers. Beady numbers (2): Comparing numbers up to 20.
Monster feet (1): Comparing three heights/lengths. Snake families (2): Using a uniform non-standard measure to measure lengths; Comparing three numbers.
Don't drink the water! (1): Comparing capacity by direct comparison. Up and down the thread (2): Counting on and back in 10s.
Make the snake (1): Finding pairs which make 7. Spider sums (2): Adding 10 to 2-digit numbers.
Awesome pairs to 10 (1): Finding pairs which make 10. Sums with holes (2): Finding how many more are needed to make 10.
Tap twice (1): Adding 2p by counting on. Dino stickers (2): Finding change form 10p.