Oceans and Seas

Block F - Boats and Ships

Through a series of lively and interesting activities the children will build their knowledge of oceans and seas around the world. They will begin to understand the different environments these represent and how they affect life on land as well as at sea. They will develop their geographical skills and build up their knowledge of food chains, exploration, and evolution!

Research the development of boats and ships, changes in their power sources, changing length of voyages, the history of regattas and the life of seafarers. Paint, make sketches, write journal entries, use code and write ship telegrams. Carry out floating and sinking experiments, construct boats and finally put on a regatta with sandwiches and prizes!

This Topic is written for Key Stage 1. If you want to use this Topic for a different Key Stage, you will need to consider how to adapt the outcomes, content, delivery methods, resources and differentiation, as well as the relevant National Curriculum objectives.

Supporting documents for topic
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01: Boats in the past

Compare ships of different eras; Think about the length of voyages; Make sketches and create a timeline of ships.

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02: How are boats and ships used?

Look at the different design features of boats and ships; Use watercolours to paint a picture of a ship with a specific purpose.

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03: Life at sea

Learn about the differences between life at sea in the past and the present; Read fictional journal entries of sailors and voyagers; Write journal entries in role as a seafarer.

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04: Ship-to-ship communication in the past

Learn about the history of ship-to-ship communication and then write, code and decode ship telegrams.

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05: How do boats stay afloat?

Carry out simple floating and sinking experiments and begin to understand why heavy metal boats float.

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06: How are boats powered?

Explore how boats move through water; Construct simple boats with a range of power sources.

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07: What boat shape is best?

Investigate different boat hull shapes and find out which is the most efficient for moving through water.

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08: Boat building

Design and build a boat, with a power source, to carry a small load.

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09: Class regatta

Compare regattas from the modern day and the past; Design and make sandwiches for a class regatta; Test boats and award prizes.