Reception Maths Plans
Hamilton provide Reception weekly maths plans (below). Maths blocks based on the new 2019 Early Learning Goals will be coming from September for 2019-20. We will be phasing out the plans, as we believe our blocks will offer you all of the same advantages and more. Find out more about the timetable for Hamilton's Early Years maths.
Recite numbers to 10, then 20. Say and use number in songs, rhymes and stories. Count up to objects to 10 in a line, or by moving them. Count out up to 10 objects from a larger set (know when to stop!).
Begin to match numerals to the number in a set. Order numerals to 10.
Describe the shape and size of shapes. Name circles, squares and triangles. Describe position.
Continue a repeating pattern with two colours/shapes/objects. Rehearse counting to 20 as you do patterns.
Count on from any number to 10. Say the next number (for example say the number after a given number up to 10 without counting from 1). Read the corresponding addition.
Find different ways to partition sets of five objects. Read the corresponding addition. Early subtraction – Guess how many are hiding. Mental addition by partitioning, mental subtraction by counting up.
Count up to 10 objects which can’t be moved. Match numerals to the number in a set. Understand zero to describe an empty set. Rehearse counting back from 10 to 0, including in songs, stories and rhymes. Count actions.
Compare two lengths using direct comparison; use language of longer and shorter. Use uniform non-standard units to measure items up to 10 units long. Put three lengths in order.
Compare two heights using direct comparison; use language of taller and shorter. Use uniform non-standard units to measure items up to 10 units high. Put three heights in order. Compare two numbers/quantities, use the language of ‘more’ and ‘less’.
Begin to describe 3D shapes. Use 3D shapes to print and make models.
Recognise £1 and £2 coins. Compare prices in pounds up to £10 (by making lines of pound coins). Use money in role play (for example pound shop). Solve practical problems involving counting or role play.
Use days of the week in context, for example story. Recognise a minute as unit of time. Count actions carried out in a minute (less than 20).