Solving Steve Jobs' problem

Topics Year 4/5
This unit is part of Computational Thinking and Creativity Introduction to Computational Thinking and Creativity

Objectives

Computing

  • Understand computer networks including the internet, how they provide multiple services, such as the world wide web and the opportunities they offer for communication and collaboration.
  • Use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content.
  • Be responsible, competent, confident and creative users of information and communication technology.
  • Evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems.

Lesson Planning

Respond to a challenge from Steve Jobs and design a new Apple product; discuss the existing Apple models and think what might be needed in the future.

Teaching Outcomes:

  • To design and review a product to meet a brief from Steve Jobs.

Children will:

  • Consider the current range of products by Apple and Pixar.
  • Research and explore a challenge to create another product.
  • Review and discuss the designs together.

You Will Need

You do not need any particular resources for this session.