Cyber Bullying and Reporting

Topics Year 4/5

Objectives

Computing

  • Be responsible, competent, confident and creative users of information and communication technology.
  • Evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems.

Lesson Planning

Explore the similarities and differences between bullying and cyber- bullying. Review the importance of e-safety; discuss and write rules for digital citizenship; design a cyber-safety board game or online quiz for your class and others to see if they are e-safe.

Teaching Outcomes:

  • Cyber-Bullying Scenarios.
  • Quiz/game instructions.
  • Board game elements.

Children will:

  • Understand what is meant by cyber-bullying and explore the similarities and differences to bullying.
  • Discuss cyber-bullying scenarios.
  • Create an online quiz or a real board game that explores e-safety and digital citizenship.

You Will Need

You do not need any particular resources for this session.