Planning and Activities
Day 1 Teaching
Display the resource sheet showing shelves of objects. Ask questions using language of position and direction, like: What object is on a shelf below the car, and left of the dinosaur?
Then give instructions using ‘left’ and ‘right’ and numbers of steps to enable a child to get to the door.
-- Program a floor robot with directional instructions to reach a specified destination.
-- Give directional instructions for someone to follow to a specified end destination.
Day 2 Teaching
Ask children to pretend that they are standing in the middle of a huge clock. Instruct them to turn the same way that the clock hands turn. This is clockwise. Demonstrate ¼ and ½ turns. Also model turning anti-clockwise.
Use the in-depth problem-solving investigation ‘Cover the Camel’ from NRICH as today’s group activity.
Or, use these activities:
-- Describe the number and direction of quarter turns on a journey through a maze.
-- Make and describe whole, half and quarter turns and their directions, using a floor robot.