William Morris (I)

Topics Year 2/3
This unit is part of Meet the Artists Designers

Objectives

Art and Design

  • Develop techniques, including control and use of materials, with creativity, experimentation and an increasing awareness of different kinds of art, craft and design.
  • Improve mastery of drawing techniques.
  • Learn about great designers in history.

Maths

  • Identify lines of symmetry in 2D shapes presented in different orientations.
  • Complete a simple symmetric figure with respect to a specific line of symmetry.

Lesson Planning

Explore the distinctive design style of Morris and the patterns he designed. Identify his style and influences as well as his use of mathematical pattern and symmetry to inform their own designs.

Teaching Outcomes:

  • To learn about the life, work and influences of William Morris.
  • To sketch and create motifs of personal interest.
  • To identify symmetry in patterns.
  • To complete symmetrical images.

Children will:

  • Explore the designs and motifs of Morris, identifying key techniques, style and influences.
  • Sketch aspects of a personal passion in order to create a motif design using Morris as an influence.
  • Complete, recognise and use symmetry in patterns.

Provided Resources

  • Pattern matching activity
  • Morris image & influences
  • Examples of earlier art
  • Motifs vs nature images
  • Circus of activities
  • Symmetry challenge drawings
  • Motif ingredients
  • Sample sketches and motifs
  • Birds drawn by Morris

You Will Need

  • Sketchbooks
  • 2B pencils