Bartering

Topics Year 4/5
This unit is part of Earliest Civilisations: Indus Valley Craftspeople and Trade

Objectives

History

  • Know and understand significant aspects of the history of the wider world: the nature of ancient civilisations.
  • Characteristic features of past non-European societies.
  • Understand historical concepts such as similarity, difference and significance.
  • Gain historical perspective by placing their growing knowledge into different contexts, understanding the connections between economic and social history.

Computing

  • Select and use a variety of software.
  • Use technology responsibly.

English

  • Participate in role play.
  • Use spoken language to develop understanding through imagining and exploring ideas.

Lesson Planning

Use role play to try bartering; list the types of goods that could be bartered; play and evaluate a simulation game about Indus Valley traders.

Teaching Outcomes:

  • To understand that historians and archaeologists can make educated guesses about the uses of buildings and to find out more about traders in the Indus valley civilisation.
  • To use a simulation program to learn about Indus Valley traders.
  • To use role play to try bartering and take the role of an Indus valley trader in a simulation program.

Children will:

  • Use role play to try bartering.
  • List the types of goods that could be bartered.
  • Play and evaluate a simulation game about Indus Valley traders.

Provided Resources

This session does not need any provided resources.

You Will Need

  • Sufficient PCs/laptops for chn to work in pairs