Gaming convention

Topics Year 4/5
This unit is part of Computational Thinking and Creativity Coding

Objectives

Computing

  • Be responsible, competent, confident and creative users of information and communication technology.
  • Evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems.

Lesson Planning

Create your own game using event handlers (drag and drop programming); share the game with friends and peer review work; host a Gaming Convention in the classroom for other classes.

Teaching Outcomes:

  • To create their own game, share the game with friends, and host a Gaming Convention.

Children will:

  • Create their own game using event handlers (drag and drop programming).
  • Share the game with friends and peer review work.
  • Host a Gaming Convention in the classroom for other classes.

You Will Need

  • Internet-enabled device
  • Refreshments for Gaming Convention